![]() ![]() ![]() were all thrown together in a few months to give the whole thing some semblance of being a 'real' mod and a trial you'd have to endure to get that juicy promised lichdom at the end.Īs cobbled together as it all was, I never expected it to have the appeal and response that it did. The effect of this epic transformation coming from a mere debug menu or console command would completely ruin the appeal though, so the remainder of the mod - the quests, armor, voice overs, locations, spells, upgradeable houses etc. When everything started to come together I figured other people might get some enjoyment out of that as well. ![]() I never started out with the intention that it would become any sort of quest mod. I always enjoyed the archetype of liches and evil undead spellcasters, and wanted to see to what extent I could realize that fantasy inside Skyrim. It all began as a tech experiment, toying about in the Creation Kit to see if I could make the Dragon Priests a playable race, since they’re the most lich-like of creatures. ![]() Well, it's kinda funny actually Undeath as a mod was basically an accident. How do you feel about Undeath after all these years? ![]()
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